Paul is a software engineer turned technical artist based out of Oakland, CA. He is currently a technical director for rendering pipelines at Skydance Animation.
Email me.
WORK EXPERIENCE
Rendering Pipeline Technical Director → Skydance, Oakland, CA, 2024 - Present
Lightspeed/Rendering Technical Director → Pixar, Oakland, CA, 2021 - 2024
Pipeline Technical Director → Laika, Portland, OR, 2019 - 2021
Full Stack Software Engineer → 2014 - 2019