Paul is a software engineer turned technical artist based out of Oakland, CA. He is currently a technical director for rendering pipelines at Skydance Animation.

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WORK EXPERIENCE

Rendering Pipeline Technical Director → Skydance, Oakland, CA, 2024 - Present  
Lightspeed/Rendering Technical Director → Pixar, Oakland, CA, 2021 - 2024  
Pipeline Technical Director → Laika, Portland, OR, 2019 - 2021  
Full Stack Software Engineer →  2014 - 2019